![]() That was a brief explaination of React Native’s architecture but important to our discussion here. The JavaScript code that you wrote runs on JavaScript engine ( JavaScriptCore) and the React Native Bridge is responsible for communication between native modules and JavaScript side. ![]() In layman’s terms, the end result is a truly native app for the corresponding platform, but built with React and JavaScript. After that, the communication bridge awaits a callback response from the native module for events and underlying platform APIs written in native code, such as the camera or accelerometer. Then, using a communication bridge and a JavaScript engine, React Native translates those core components into native components (separately for each platform). Using JavaScript, we describe the layout, view elements and interactions with React components. If only there was a single programming language and set of tools that could generate native UI for both platforms - that would be a straightforward solution, wouldn’t it? That is precisely what happens with React Native. In iOS development, apps are written in Swift or Objective-C, while in Android development, they are written in Kotlin or Java. In 2015, the company open-sourced React Native, a framework based on React specifically for building mobile apps for Android and iOS. ReactJS is a widely used JavaScript library for building user interfaces introduced by Meta/Facebook. That might provide us with a clear choice. Let’s make a head-to-head comparison of few important areas where one framework might be a better choice than the other. The decision to choose an approach is influenced by a number of factors, including the project’s specific requirements, the skill level of the development team, the current job market in your area, performance, ease of development, community support, and more. Therefore, the answer to most questions in consulting is simply “it depends,” this is also true for Flutter vs React Native or even the longstanding Native vs Cross-platform debates. However, it’s important to note that the reasons for choosing a cross-platform approach can vary, such as not needing a full range of platform-specific features for your app business, maintaining consistent UI/UX for all platforms, utilising available talent, and so on. Our consulting client needed a solution to these challenges in order to achieve efficiency in terms of both time and cost, and to address this, we decided to go with a cross-platform, unified codebase. The elephant in the room when considering mobile app development is the challenge of maintaining multiple codebases, hiring narrowly specialized engineers, synchronising timelines, iterations, and time to market, and, of course, project budget. Hence, we’ll create a simple Bookmark app in both frameworks to illustrate our observations, even though the world probably doesn’t need another Bookmark app. Practical experience are invaluable in the ChatGPT era. Feel free to browse specific sections based on your level of knowledge and familiarity. ![]() If you are a technical leader currently evaluating which framework is the best fit for your project, this is a relevant discussion. In this article, we’ll assess these frameworks for a consulting project, looking at technical and business implications and making a choice that fulfils your requirements in 2023 and beyond. That’s why multi-platform frameworks like Facebook’s React Native and Google’s Flutter are becoming popular choices for building mobile apps from a single codebase. However, maintaining multiple codebases and dedicated teams for traditional native app development can be challenging. Native development is still preferred for building remarkable experiences. While mobile phones are playing an indispensable role in the daily lives of most people, the mobile app development has also evolved drastically.
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